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  • 3.00 Credits

    Development of advanced design concepts and procedures with emphasis on basic techniques and concept development in fabrication, casting, enameling, cold connectors, and surface enrichment. Prerequisite:    ART 335 and ART 3350
  • 3.00 Credits

    Application of design theory and process to complex problems in visual communication. Emphasis is placed on research, analysis, problem definition, and the development of individual design solutions. Studio projects vary each term and will generally involve visual identity, indormation design, environmental graphics, publication design, and design for interactive media. Prerequisite:    ART 3435 and ART 3445 and ARTH 3451
  • 3.00 Credits

    Orientation to professional practice in visual communication including art direction and work situations, client relations, portfolio and resume preparation, self promotion, and career advancement. Course contents will be explored through reading, writing, lecture, discussion, critique, simulation, guest presentations, studio visits, and project work tailored to individual portfolio development. Prerequisite:    ART 3410
  • 3.00 Credits

    Technical processes and procedures for Art Major, Visual Communication emphasis. Emphasis is placed on file preparation and technical procedures for electronic media and for offset printing including proofing methods, paper, binding and other finishing processes. Prerequisite:    ART 242 and ART 2430 and ART 3430 and ART 3435 and ART 344
  • 3.00 Credits

    Students will further develop personal expression in the visual arts using computer media through aesthetic problem solving and further development of digital media skills. There will be an emphasis on strengthening the students' ability to work independently while supplying the necessary feedback from the interaction of a class. Prerequisite:    ART 3420A
  • 3.00 Credits

    This course is an introduction to the principles of interaction design as it relates to physical and digital space, with a focus on designing user-centered artifacts like interactive publications and apps for hand-held devices. Theoretical concepts like ethnography, user-testing, and the use of mapping in design will be explored. We will also explore the landscape of technology as it relates to interaction, and the use of appropriate tools and software to create prototypes and functioning digital designs. Prerequisite:    ART 3445
  • 3.00 Credits

    Development of individual approaches to advanced problems in illustration. Emphasis is placed on the formulation of visual metaphor, articulation of form, and on professional practices. Studio projects vary each term and will generally involve editorial, reportorial, scientific, advertising, and instructional problems in pictorial communication. Prerequisite:    ART 3460
  • 3.00 Credits

    A study of specific topics in the field of graphic design like Design for Social Impact, Conditional Design, Content to Cover: The Design of Books, Image and Meaning, Design for Healthcare: Understanding Health and Well Being and Global Topics in Graphic Design. The subject and faculty change each time this course is offered.
  • 3.00 Credits

    This is a practical course that enables students to better control and use light and lighting in their work. Students will be introduced to a range of artificial light sources and lighting techniques to be used as a means of creative control. Work will center in the studio where controlled conditions and a directorial approach can yield the artist's intent. Prerequisite:    ART 2450
  • 3.00 Credits

    Emphasis on developing independence in the painting student and to provide an opportunity for them to pursue their own area of interest in painting while providing the necessary feedback from the interaction of a class. Prerequisite:    ART 360 and ART 3600